Guilds¶
Guilds are player organisations that let demons group together under a shared name, accumulate Guild Points, organise members with custom ranks, and form formal relationships with other guilds.
Guilds can be viewed and managed from the Guild HQ.
Joining, Leaving and Creating a Guild¶
A player can only belong to one guild at a time.
From Guild HQ, players who are not currently in a guild can browse the existing guilds and join one, or create a new player-controlled guild.
Creating a guild costs Gold. The creation fee is calculated dynamically from the number of guilds that already exist:
Guild creation cost = 1,000 Gold + 1,000 Gold for every existing guild.
This means the price rises as more guilds are created. The current Guild HQ page displays the fee before creation.
A guild member can leave their guild from Guild HQ. Leaving removes their guild membership and allows them to join or create another guild.
Guild Points and Guild EXP¶
The current guild progression value used by the game is Guild Points. These are effectively the guild's shared experience/progression score and are also tracked against the individual member who earned them.
Guild Points can currently be earned through quests:
| Activity | Guild Points gained |
|---|---|
| Complete a Random Quest | 1 |
| Complete a Main Quest | 6 |
Only players who are members of a guild contribute Guild Points when completing these quests.
Some game events can apply a percentage bonus to Guild Points gained, so the final amount awarded may occasionally be higher than the base values above.
Guild Points are displayed on guild pages and are used when comparing guild activity and progression.
The game does not currently use a separate implemented Guild Level / Guild Skill progression system. Older documentation referred to Guild XP, Guild Levels, Guild Quests, skill trees, Guild Bank and Guild Storage unlocks, but those systems are not part of the current playable guild mechanics.
Guild Members¶
Each guild page shows its current members, including each member's player level and guild position or custom rank.
Guilds have a maximum member capacity stored against the guild. The guild page displays the current member count alongside that capacity.
Guild Leaders¶
The guild leader has access to additional controls through the Guild Leader Panel.
Custom Guild Icon¶
Guild leaders can upload a custom guild icon.
Supported image types are:
- JPG / JPEG
- PNG
- GIF
The maximum upload size is 2 MB. If no custom icon has been uploaded, the guild falls back to its existing guild flag.
Uploading a replacement icon removes the previous uploaded icon.
Custom Ranks¶
Guild leaders can create custom ranks and assign them to guild members.
Ranks have a display order, allowing the leader to organise the guild's internal hierarchy. If a custom rank is deleted, members using that rank return to the default guild position.
The guild leader is always identified as the guild's Leader.
Honour Ties¶
Guild leaders can establish an Honour Tie with another guild.
An Honour Tie begins as a request. The other guild's leader can accept or reject it. Once accepted, the relationship is shown on the guild pages and remains active until one of the guild leaders dissolves it.
An active Honour Tie prevents members of the two guilds from attacking one another in player-versus-player combat, including the Arena and the Hellforge.
This makes Honour Ties useful for guilds that want a formal non-aggression agreement without merging their membership.
Browsing Guilds¶
Players can browse existing guilds from Guild HQ. Public guild information includes details such as:
- Guild name
- Leader
- Member count and capacity
- Guild Points
- Member list
- Member ranks
- Guild icon or flag
- Active Honour Ties
This also makes guild pages useful when deciding which guild to join or when checking another guild's membership before combat.
Current Guild Features¶
The currently implemented guild system includes:
- Creating, joining and leaving guilds
- Guild Points earned through Main and Random Quests
- Event bonuses to Guild Point gains when applicable
- Public guild pages and member lists
- Guild member capacity
- Custom guild icons
- Custom guild ranks and rank assignment
- Honour Tie requests, acceptance, rejection and removal
- PvP protection between guilds with an active Honour Tie
The wiki should describe these systems as they exist in the live game rather than planned guild features that have not yet been implemented.